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Phantom gunfire bug #7

@FluorescentHallucinogen

Description

There's a very annoying bug. See: https://youtu.be/zlFcXpf7nFY

The bug occurs if the player kills a mercenary while he is shooting. Sound stops when the body/weapon disappears. Looks like a bug in a condition in the code.

The only question is, is this condition in the binary or Lua script?

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