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InputEventMultiScreenDrag fingers not reset #21

@yknapp

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@yknapp

THIS ONLY OCCURS ON GODOT WEB EXPORT:
The fingers property of input event InputEventMultiScreenDrag is not reset.
It always contains the maximum number of fingers that triggered that event.
So if you triggered the event with 2 fingers, then fingers = 2.
After that, you trigger the event with 3 fingers, then finger = 3.
Then you trigger the event again with 2 fingers, then finger = 3.

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