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Druid Settings

Druid Settings

Open Edit → [Druid] Settings to configure the Druid editor extension: template paths, which editor commands appear in the menu, and quick links to docs and support.

Template Path Settings

Paths used when creating new Druid assets from the editor.

  • Widget Template Path — Template for new Druid widgets. Default: /druid/templates/widget_full.lua.template. A minimal alternative is /druid/templates/widget.lua.template if you already know how to work with Druid. Use the arrow button to open the file, or the ellipsis to pick another path.
  • GUI Script Template Path — Template for new Druid GUI scripts. Default: /druid/templates/druid.gui_script.template. Same buttons for open/browse.

Change these if you use custom templates or a different project layout.

Editor Commands

Checkboxes control which Druid commands appear in the editor:

  • Assign Layers — Run from Edit → [Druid] while a GUI file (.gui) is open. Automatically assigns layers based on the textures and fonts used in that GUI scene.
  • Create Druid Widget — Right-click a .gui file in the Asset pane → [Druid] → Create Druid Widget. Creates a .lua file next to the GUI file.
  • Create Druid GUI Script — Right-click a .gui file → [Druid] → Create Druid GUI Script. Creates a .gui_script next to the GUI file and attaches it to the GUI.
  • Create Druid Collection — Right-click a .gui file → [Druid] → Create Druid Collection. Creates a collection with this GUI file attached.

Uncheck any you don’t use to keep the menus minimal.

Documentation

  • Project Repository — Opens the Druid project repository in your browser.
  • Open Quick API Reference — Opens the quick API reference (e.g. api/quick_api_reference.md) in the editor or default app.

Support the project

Buttons to support Druid:

Use Save to apply changes, or Cancel to discard.