Is there a way to use multiple threads for compression?
Keka app (MacOS) is 3 times faster in compression then my implementation using PLzmaSDK. I have noticed, that Keka is launching something like 11 threads only for the compression. This might be the reason why it is considerably faster. Is something similar possible with PLzmaSDK?
Is there a way to use multiple threads for compression?
Keka app (MacOS) is 3 times faster in compression then my implementation using PLzmaSDK. I have noticed, that Keka is launching something like 11 threads only for the compression. This might be the reason why it is considerably faster. Is something similar possible with PLzmaSDK?