Skip to content

Commit 9ce5e17

Browse files
author
Schorsch
committed
Release 5.6.5
Cuts a release including the 7 accumulated unreleased changes plus the wasm UniformWriters msvcrt fix.
1 parent 9eafaf8 commit 9ce5e17

1 file changed

Lines changed: 2 additions & 0 deletions

File tree

RELEASE_NOTES.md

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,10 +1,12 @@
1+
### 5.6.5
12
- Fixed support for 64-bit attributes and uniforms
23
- Fixed various issues with `GlobalBoundingBox` and `LocalBoundingBox`. Both attributes are now equivalent.
34
- Fixed `PickObjects` attribute for render nodes with `TriangleStrip` and `TriangleAdjacencyList` topologies
45
- Added `PickTree` intersection methods using `ValueOption` rather than `Option`
56
- Made `IBuffer.ToArray` and `BufferView.download` robust to out-of-range arguments
67
- [Sg] Fixed broken Ag rule for `FaceVertexCount`
78
- [Sg] Added `rotation` and `rotation'`
9+
- Replaced `Marshal.Copy`/`Marshal.Set` calls in `UniformWriters.NewWriters` with managed `Buffer.MemoryCopy`/`Span<byte>.Clear` so wasm builds (which lack `msvcrt.dll`/`libc`) can write array uniforms
810

911
### 5.6.4
1012
- [GL] Dispose MultimediaTimer in LodRenderer to avoid resource exhaustion

0 commit comments

Comments
 (0)