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Verlet Integration Fabric Simulator not optimized at all LMAO.

Please leave a star if you download it! Thank you :)

Things I wanted to put into this but was not good enough at coding:

  1. Quadtree optimization
  2. Different anchor placements:
    • User drawn curves turn into anchor points.
    • Drawn Polygons fill up as fabric (kind of like a spiderweb).
  3. Forces such as wind
  4. Colours!

If you add improvments I would LOVE to see them, so pleaaase contact me on instagram @as.ws__ or andrews.sas12@gmail.com.