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Leverage the Web API for local-first video/voice/screen recording (see: Kap, etc.)
User records any combination of mic, video input, screen content, screen audio (Chrome only), result is posted into current channel (likely just as a simple file upload in v1)
Discovery Notes:
Find out if we can somehow piggyback on the LiveKit SDK (without going through LiveKit itself - this should be local-only, followed by an upload)
maybe https://mediabunny.dev/ may be useful here (also check overlap with potential client-housed video transcoding/splitting)
Just voice recordings only might be a first extraction if we want to start simple
Summary:
Discovery Notes: