We likely need the resource manager to listen for this and re-upload the textures.
Can be reproduced with document.getElementById('engine-renderer-canvas').getContext('webgl2').getExtension('WEBGL_lose_context').loseContext(); and the avatar / scene will go invisible.

We likely need the resource manager to listen for this and re-upload the textures.
Can be reproduced with
document.getElementById('engine-renderer-canvas').getContext('webgl2').getExtension('WEBGL_lose_context').loseContext();and the avatar / scene will go invisible.