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Uno.ShowMeTheXAML.csproj
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48 lines (40 loc) · 1.88 KB
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<Project Sdk="MSBuild.Sdk.Extras">
<!-- <Import Project="..\Build.targets" /> -->
<PropertyGroup>
<TargetFrameworks>netstandard2.0;xamarinios10;MonoAndroid90;monoandroid10.0;uap10.0.17763</TargetFrameworks>
<OutputType>library</OutputType>
<RootNamespace>ShowMeTheXAML</RootNamespace>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
</PropertyGroup>
<!-- NuGet package metadata -->
<PropertyGroup>
<Title>Uno.ShowMeTheXAML</Title>
<Authors>nventive</Authors>
<Owners>nventive</Owners>
<Copyright>Copyright 2020</Copyright>
<Description>Base classes for ShowMeTheXAML. This contains the basic control. If you are wanting to add this to your own project use ShowMeTheXAML.MSBuild.</Description>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/unoplatform/ShowMeTheXAML</PackageProjectUrl>
<PackageId>Uno.ShowMeTheXAML</PackageId>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
</PropertyGroup>
<PropertyGroup>
<DefineConstants>$(DefineConstants);__UNO__</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)'=='netstandard2.0'">
<DefineConstants>$(DefineConstants);__WASM__</DefineConstants>
</PropertyGroup>
<ItemGroup Condition="'$(TargetFramework)'=='xamarinios10' or '$(TargetFramework)'=='MonoAndroid90' or '$(TargetFramework)'=='monoandroid10.0' or '$(TargetFramework)'=='netstandard2.0'">
<Reference Include="System.Xml.Linq" />
<PackageReference Include="Uno.UI" Version="3.0.0-dev.618" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
<Compile Remove="Properties\AssemblyInfo.cs" />
<Compile Remove="Properties\Resources.Designer.cs" />
<Compile Remove="Properties\Settings.Designer.cs" />
<EmbeddedResource Remove="Properties\Resources.resx" />
<None Remove="Properties\Settings.settings" />
</ItemGroup>
</Project>