Commit 90bce09
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feat(next): New release
* feat(texture): Class to render a 2D texture (#467)
* feat(texture): Class to render a 2D texture
In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.
fix #329
* feat(texture): Set the offset using percentage values
* feat(texture): Set min / max to -100 to 100
* refactor(bar): Set strobe default to 0 (#471)
fix #452
* fix(groups): replaces or statement to fix preset inheritance (#473)
* fix(groups): replaces or statement to fix preset inheritance
Replaces OR statement with !!
* fix(groups): Set proper default value for "inherit"
fix #469
* fix(swap): fixes array handling with SWAP (#474)
* fix(swap): fixes array handling with SWAP
Fixes array handling when using SWAP state. Removes temp entirely
* chore(swap): Removed debugger and added some bit of info about what is happening1 parent e382824 commit 90bce09
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