Releases: NeunEinser/bingo
Release list
Fetchr 5.4 Beta 2
Download Options
- Fetchr-5.4-beta1.zip
- Compatible with 1.21-26.3-snapshot-1
- Use when updating a Fetchr version originating from 1.21 to 1.21.11
- Use when creating a fresh install in Minecraft version 1.21-26.1-snapshot-5
- Fetchr 5.4-beta1-26.x.zip
- Compatible with 26.1-snapshot-6 to 26.3-snapshot-1
- Use when updating a Fetchr version originating from 26.1-snapshot-6 or later
- Use when creating a fresh install in Minecraft version 26.1-snapshot-6 or later
- Do not use this for updating existing Fetchr versions from 1.21 to 1.21.11, or your world will not be updated properly!
Changelog
- 26.3-snapshot-1 is now supported
- Removed sulfur cave items
- Added dappled forest items
- Only available in 26.3-snapshot-1
- Added poplar shelf
- Added red shrub
- Added poplar sapling
- Added shelf mushroom (also part of mushroom category)
- Added yellow poplar leaves (also part of shearable category)
- Changes to mushroom category
- Added red mushroom
- Added brown mushroom
- Added shelf mushroom (also part of dappled forest category)
- Note that in 26.3, mushroom stew and suspicious stew can now be crafted with
two muchrooms of any kind (even the same mushroom twice), including shelf
mushroom.
Bug Fixes
- Fixed tipped arrows not getting detected in 26.1-snapshot-5 and later
- Fixed dye items showing the updated texture for old minecraft versions (#316)
Fetchr 5.3.3
5.3.3 fixes an oversight where the team name on the points scoreboard did not show up correctly after generating a new card from the spawn preview (#317)
Update: The server.properties has been re-uploaded after this release to include spawn-protection=0. This is important to make sure all players can mine blocks right at the Fetchr spawn point on a server.
Upgrade a previous release
- Make a backup of your previous save file
- Download the world download
- Unzip the zip file
- Copy and replace all files from the world download in your save file
Fetchr 5.4 Beta 1
5.4 is intended to be a smaller release mostly bringing compatibility with up to 26.2.
It brings a separate download for 26.x, but you should use the regular download for world upgrades originating from a different version
⚠️ Download Options ⚠️
- Fetchr-5.4-beta1.zip
- Compatible with 1.21-26.2
- Use when updating a Fetchr version originating from before 26.1-snapshot-6
- Use when creating a fresh install in Minecraft version 1.21-26.1-snapshot-5
- Fetchr 5.4-beta1-26.x.zip
- Compatible with 26.1-snapshot-6 to 26.2
- Use when updating a Fetchr version originating from 26.1-snapshot-6 or later (for beta1 this is currently not the case for anybody, but will be relevant for future versions)
- Use when creating a fresh install in Minecraft version 26.1-snapshot-6 to 26.2
⚠️ Do not use this for updating existing Fetchr versions from before 26.1-snapshot-6, or your world will not be updated properly!
Changelog
- Added compatibility with all versions from 1.21 - 26.2
- Added a separate world download for 26.x
- Use this for a fresh install in 26.1-snapshot-6 or later
- Use the regular download to upgrade a world originating from an earlier Minecraft version
- Use this to upgrade a world originating from 26.1-snapshot-6 or later
- World file is organized in the 26.1-snap6 style
- Datapack and resourcepack have stripped backwards compatibility with earlier versions
- When playing in a 26.2 version, sulfur caves can now appear
- Error messages when opening Fetchr in an unsupported Minecraft version now use the full development version name if the version name is in the new style (e.g. the 26.x download will now say “This pack has been made compatible for Minecraft versions 26.1 Snapshot 6 to 26.2 Release Candidate 2”, whereas it is the following for the old format: “This pack has been made compatible for Minecraft versions 1.21-1.21.10, or up to snapshot 25w44a”)
- Since all development versions are now possible to associate with their actual version name, this is now possible.
- Adjusted the item pool
- Renamed ”category chests” to “item pool display”
- The item pool chests now have a “Item Pool Display” name in their inventory
- All entities that are connected to another entity connected to the player will now be preserved correctly when returning to the lobby
Lobby Update Changes
There are now two world downloads. The one without a version name in their file name is compatible with all versions, and must be used when updating a old lobby from a Minecraft version prior to 26.1-snapshot-6, in order to apply the world format changes to your existing save file from that version.
The world download specifically for 26.x should be used to upgrade an existing world that originates from 26.1-snapshot-6 or later (which for this first beta should not happen yet, but is relevant for following versions).
Item Pool Changes
Sulfur Caves
Added new sulfur caves category which is available in 26.2-snapshot-1 and later.
Developer's Note: Suflur caves are quite a bit rarer compared to lush caves and dripstone caves. Feedback on the difficulty of these items is appreciated
- Sulfur Bricks
- Polished Cinnabar
- Bucket of Sulfur Cube
- Sulfur Spike
Gold and Ruined Portal
This category has been removed and split into three smaller categories with a couple of new entries
Gold
This category has been split from the previous “Gold and ruined portal” category
- Golden Dandelion (new item available in 26.1-snapshot-5 and later)
- Block of Gold
- Block of Raw Gold
- Golden Axe
- Golden Sword
- Golden Shovel
Gold with Redstone
This category has been split from the previous “Gold and ruined portal” category
- Powered Rail
- Clock
Ruined Portal
This category has been split from the previous “Gold and ruined portal” category
- Lodestone (previously only with lodestone compass)
- Magma Block
- Obsidian (Previously only with diamond)
- Netherrack (New item; available in all supported Minecraft versions)
- Nether Brick (New item; available in all supported Minecraft versions)
Books -> Paper
The “Books” category has been renamed to ”Paper”. Empty Map is intentionally not included.
- Added Name Tag (available in 26.1-snapshot-2 and later)
Night Time Mob Drops
- Poison arrow is now only available until version 1.21.11 (25w44a)
- Added Weeakness arrow (available in 1.21.11 (25w44a) and later)
- Also exclusive with Skeleton Drops and Warm Biome items
Taiga
- Removed Snow from Taiga category.
Snowy Biomes
- Includes snow
- Includes slowness arrow
Roots
Removed category and moved all items to new Village category
Shipwreck loot
- Removed emerald from category
- Added new item “Prismarine Crystals” (available in all Minecraft versions)
Village
New Category
- Contains all items from the previous ”Roots” category (carrot and potato-related)
- Emerald is now only in the village category
- Added Bell (available in all versions)
Developer's Note: Bell has been previously tested as part of the 5.0 release in 1.16 and has been deemed too uncommon. I feel like villages are more common in the updated generation. Feedback is appreciated.
Basic Iron
- Added Iron Spear
Bug Fixes
- Fixed item pools that featre a category where every item is also part of another category breaking card generation if no item is available in that category anymore
- Fixed entities getting dismounted during a lobby update (#315)
Technical Changes
- All internal references in function names, storages, scoreboards, tags, translation keys, and other references to “skybox” have now been renamed to “spawn_preview”
- All internal references in function names, storages, scoreboards, tags, translation keys, and other references to “points_goal” and “points_race” have now been renamed to “target_time”
- Updated structure version of
fetchr:tutorial- Translation keys
fetchr.lobby.tutorial.skybox.sign.line<1..4>andfetchr.lobby.tutorial.skybox.dummy_card_frame.<item_name>haveskyboxchanged tospawn_previewin their name - Translation key
fetchr.lobby.tutorial.chests.lectern.headinghas been changed tofetchr.lobby.tutorial.chests.heading
- Translation keys
- Updated structure version of
fetchr:card_generation- Translation keys
fetchr.settings.points_goal.sign.line1<1..4>,fetchr.settings.points_goal.lectern.page_<1..2>andfetchr.settings.points_goal.namehavepoints_goalchanged totarget_timein their name
- Translation keys
Fetchr 5.3.2
5.3.2 fixes more bugs that didn't get caught before
Bug fixes
- Fixed blue trimmed boots and tipped arrows still being mis-detected on servers after a server restart under the same conditions as 5.3
- Fixed tipped arrows still being always mis-detected in versions 1.21-1.21.4
- Fixed entities in the lobby being killed during the game start sequence instead of entities that were spawned after world generation in the game dimension
- In order to restore the armor stands in the lobby, the tutorial section has updated its version in order to trigger a lobby update. There have been no changes to the structure.
Upgrade a previous release
- Make a backup of your previous save file
- Download the world download
- Unzip the zip file
- Copy and replace all files from the world download in your save file
Fetchr 5.3.1
5.3.1 fixes two overlooked issues in 5.3.
When updating a world opened in 5.3-pre1 or later in Minecraft version 1.21.5-1.21.10, all armor stand equipment of the armor stands in the tutorial area will be replaced in case it has been changed by players.
Bug fixes
- Fixed any tipped arrow being falsely detected as slowness or poison arrow after reloading the world under certain conditions
- In 1.21-1.21.8 after reloading the world at any point
- In 1.21.9 and 1.21.10 after reloading the world during an active game
- Or if the worldspawn would not be in the lobby dimension for some other reason
- Fixed armor stands in the lobby tutorial area spawning without equipment in a fresh install in version 1.21.5-1.21.10
Fetchr 5.3
5.3 brings compatability with all Minecraft versions from 1.21 to 1.21.10, brings support for updating a save file from a previous version, makes use of the new dialog system, and as always adds new items available in more recent Minecraft versions.
Changelog
- Updated to 1.21.10
- All versions starting from 1.21 are still supported
- It is now supported to update old Fetchr installations to the current release
- Updating version 5.0.1 and prior is not supported and will print an error message.
- 5.1, all its beta versions, and later is supported.
- Instructions below.
- It is also now always supported to change the Minecraft version without re-downloading Fetchr
- Updated the item pool
- Players now receive a spyglass in the spawn preview
- Added custom Fetchr options to main menu
- Added Quick Actions dialog
- Replaced some chat dialogs with new in-game dialogs when playing in 1.21.6 or later.
- Renamed “Blind Mode” to “Concealed Card”
- Renamed “Points Race” to “Target Time”
- Renamed “Preferences” to “Personal Preferences“ to highlight that these are settings that only apply to your player.
- Improved goal completion announcements
- If you win and your team only has one player, all goal announcement title messages now say “You” instead of “Your team” (e.g. “You got a blackout!”)
- When another team with only one player wins, all goal announcement title messages now say “” instead of “The ... team” (e.g. “NeunEinser got a blackout!”)
- Target Time and Lockout Mode announcements titles now work like other announcement titles and say the team name if another team wins (or the player name).
- Target Time and Lockout Mode now show a yellow title with a special message in case the game was tied (and you got the winning points).
- Target time announcemnt titles now show the number of points the winning team achieved.
- Target time announcements now have a special title announcement when playing in singleplayer: “You reached xx points” instead of “You won with xx points”.
- When a team has only a single player, the scoreboard on the right side of the screen will now show the player name instead of the team color.
- Credits for people that do not have a player head block now have a profile icon next to their name on the sign if their Minecraft in-game name is known.
- The worldspawn is no longer set in the overworld
- During a game, it is set to the game dimension
- When the last player returns to the lobby, or when first opening the world, it will be set to the lobby.
- This also means compasses will now function like in vanilla and point towards the spawn point
- The datapack and resourcepack are now packaged in a way that they should always load and be able to spam an error message when trying to play in an unsupported version.
- The error messages when playing in an unsupported version now tell you the supported version range exactly.
- Removed shadow behind icons in custom HUD
- Text still has shadow for readability
- This only applies for Minecraft version 1.21.4 and later.
- This restores the HUD to what it used to look like in 5.0 (1.16)
- In 1.21.9, pvp is now disabled by default using a gamerule
- Removed Twitter link from Community & Support book
- Deactivated random ticks during the spawn preview phase
- Improved performance with team name calculation in spawn preview, and only update them when it's actually necessary
- Error logs caused by the datapack have been reduced
- Only creating item frames in Minecraft versions 1.21.4 and lower still causes error logs.
- Resolves #294
- Fixed log error on first load due to missing DragonFight compound in level.dat
- Error message for spigot is changed.
Updating a previous installation
Always do a backup of your world before updating! There is a chance of corruption
- Make a backup
- Download the world download
- Unzip the zip file
- Copy and replace all files from the world download in your save file
More information and caveats
When updating, player-placed blocks are preserved if possible, and dropped if the original block has changed compared to the new lobby version. If the part of the lobby has been entirely removed (like the machinery), blocks are dropped at the lobby spawn, otherwise they are dropped were they used to be placed.
For Fetchr versions that still had the machinery, the lobby will be moved slightly. In case there is a player-placed structure that partially intersects with the bounding box of a lobby section, the lobby section including that part of the player-placed structure will be moved, slicing the player-placed structure.
If you create a backup, you can safely test how the lobby update treats your lobby.
Entities that were changed will have their changed data updated, while preserving any changes that may have been made by the player (like switching the armor of an armor stand)
Dialogs
Quick Actions
A static quick actions dialog can now be accessed when pressing G by default (see “Quick Actions” keybind in the Miscellenaeous section).
The Quick Actions dialog is only available when playing in Minecraft version 1.21.6 or later.
Quick actions allow:
- Genreate a random card
- A confirmation dialog to end the game will be shown if the player is currently in a game
- Genreate a card from seed
- A confirmation dialog to end the game will be shown if the player is currently in a game
- Return to Lobby or Join Game
- If the player is in the lobby, attempts to join a game, otherwise returns to the lobby
- Enter Spectator Mode
- During the game, allows to enter spectator mode
- Move Players to Lobby or Spawn Preview
- During an active game, moves all players to the lobby
- When the spawn preview is ready, moves all players to the spawn preview
- Reveal Bingo Card
- During a Concealed Card run, reveals the Bingo Card.
- Change Settings (see below)
- Find links to the issue tracker, Discord, and Map Download sources
Since there is no way to make the Quick Actions screen dynamic, all options will always be shown, even if they are not releveant.
You can also access the Quick Actions from the Fetchr Options screen, were they will be dynamically adjusted to only show relevant things.
Fetchr Options
In version 1.21.6 and later, all settings from the lobby have been added as a custom main menu entry. You can still change settings in the lobby as well.
Game Settings
The game settings dialog lets you change all settings you can also access in the lobby:
The settings screen is be reduced when in single player just like the lobby is.
On a server, you may be prompted to confirm your operator status first before being able to access this menu if operator-only controls are enabled.
Confirm Operator status
In version 1.21.6 and later, the prompt to confirm your operator status is now implemented as a dialog.
Additionally, the game now remembers the action you tried to perform and upon successful confirmation executes that action without the need to click the same sign again.
Generate Card from Seed
In version 1.21.6 and later, setting a seed is now done from a dialog. If you prefer, you can still directly use /trigger fetchr.seed set <seed> as well while in the lobby or the spawn preview area.
Target Time
In version 1.21.6 and later, setting a target time (previously “Points Race”) now happens through a dialog.
Pre-generation Radius
In version 1.21.6 and later, the selection of the area to pre-generate is now implemented as a dialog.
Item Changes
Leather Items
- Added Yellow Harness
- Only available in 1.21.6 and later
- Added Saddle
- Only available in 1.21.6 and later
- Now craftable with 3 leather and 1 iron
Lodestone
- New category
- Only available when playing 1.21.5
- Added Lodestone
- was changed in 1.21.5 to use an iron ingot instead of netherite
- Added Lodestone compass
- Also mutually exclusive with compass and map
- Likelihood is split with compass in that category, making map still as likely as before
Swamp
- New Category
- Only available when playing 1.21.5
- Contains existing items: slime ball, sticky piston, leash and poison arrow
- Added firefly bush
Warm Biomes
- Added dead bush to this category (previously only categorized as "shearable")
- Added Cactus Flower
- Only available when playing 1.21.5
- Added Short dry grass
- Only available when playing 1.21.5
- Also added to the shearables category
Miscellaneous
- Added bush
- Only available when playing 1.21.5
- Mutually exclusive with other shearable items
- Replaced pale moss block with pale moss carpet
- This is to make it easier to distinguish from tuff and other gray blocks
- Replaced moss carpet with moss block
- Cannot be found in mangrove swamps, and only shipwreck food chests and lush caves
- Added copper lantern to the copper category
- Only available in 1.21.9 or later
- Lead categories now depend on the Minecraft version
- Moved lead from slime category to spider category in 1.21....
5.3 Release Candidate 4
Bug Fixes
- Fixed blue trimmed golden boots showing up as copper boots in 1.21-1.21.4
- Fixed blue trimmed golden boots showing as a blank tile in 1.21.5-1.21.8 (#312)
5.3 Release Candidate 3
Bug Fixes
- Fixed item pool generation not waiting until marker in lobby is loaded
- This would cause card generation to be completely broken on servers after a restart.
- Fixed some remaining error logs caused by item frames on initial load
- Fixed item pool being generated twice on initial load
- This didn't actually cause any visible bugs, but was just unnecessary.
- Fixed spawn preview generating too high when generating a card from seed and inputting the same seed that is currently loaded
5.3 Release Candidate 2
Changelog
- Improved performance with team name calculation in spawn preview, and only update them when it's actually necessary
- Updated pack and world icon to align with the new seed generation
Bug Fixes
- Fixed a critical bug were the item pool was re-generated every tick, causing massive strain on TPS and other issues like item pool display chests not appearing automatically
- Actually fixed clock still spinning in game dimension
- Fixed setting signs potentially getting desynced after a lobby update
- Fixed pre-generation and target time signs not updating immediately after changing their value
- Fixed versions prior to 1.21.5 showing a non-existing translation string for the target time sign when it is set to a time.
5.3 Release Candidate 1
Changelog
- The worldspawn is no longer set in the overworld
- During a game, it is set to the game dimension
- When the last player returns to the lobby, or when first opening the world, it will be set to the lobby.
- This also means compasses will now function like in vanilla and point towards the spawn point
- Added Links to issue tracker, discord, and map downloads to the custom options screen and quick actions
- Added settings button to quick action menu
- Error logs caused by the datapack have been reduced
- Only creating item frames in Minecraft versions 1.21.4 and lower still causes error logs.
- Resolves #294
- Changed order of special thanks
- Added profile picture for Lluís
- Error messages for lobby update failure and spigot are changed.
Upgrade a previous release
- Make a backup of your previous save file
- Download the world download
- Unzip the zip file
- Copy and replace all files from the world download in your save file
Technical Changes
#fetchr:goal_and_item_detection/item_gottenrenamed to
#fetchr:goal_and_item_detection/item_detected- No longer has team information available as macro arguments
- Team information is now only available in
io.fetchr:find_team current_team - Now has macro arguments according to mcdoc definition
::fetchr::storages::card::CardSlot - Slot information also available in storage using a macro as
fetchr:card slots[$(slot_id)]
#fetchr:goal_and_item_detection/item_gotten_and_card_updatedrenamed to#fetchr:goal_and_item_detection/item_get_announced- No longer has team information available as macro arguments
- Team information is now only available in
io.fetchr:find_team current_team - Now has macro arguments according to mcdoc definition
::fetchr::storages::card::CardSlot - Slot information also available in storage using a macro as
fetchr:card slots[$(slot_id)]
#fetchr:spawn_preview/created- Now executed at the center of the preview instead of the lower xyz coordinates of the barrier blocks
fetchr:start_sequence/countdown_ended- Will now always be executed at the correct y coordinate
#fetchr:start_sequence/advance_countdown- @e[type=minecraft:marker, tag=fetchr.spawn, limit=1]: Will now be located at the correct y coordinate for the future spawn.
#fetchr:lobby/before_item_pool_chest_incremented- Now includes
heightas a macro parameter
- Now includes
#fetchr:lobby/item_pool_chest_incremented- Now includes
heightas a macro parameter
- Now includes
Bug Fixes
- Fixed Spigot dection not working (#260)
- Fixed some signs in the lobby not updating continously to reflect resourcepack or language changes on the client side (#306)
- Fixed settings from HUD components from old versions not updating correctly
- Fixed piston and sticky piston no longer being turned towards the player in item frames for Minecraft versions 1.21.4 and later
- Fixed spectators carrying items that are on the card from the lobby counting towards the “$none” team and triggering item detection
- Fixed team name not showing at all on the sidebar in Minecraft versions 1.21.4 and earlier
- Fixed initial falling during world load in single player






